/homph/ - Video Games

Vampire of the Sands and video games in general
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File: 1446899847093.webm (987.91 KB, 800x600, Vampire of the Sands.webm)

 No.46[Reply]



File: 1473136380592.gif (575.47 KB, 500x281, chainsmoke FelixC.gif)

 No.70[Reply]

Solid game Homph. I've played about 7 hours so far.

I tried posting a lengthy and descriptive (positive) review on the steam page about the game. But either something went wrong or you have reviews set to be via your review and discretion. Either way 80% of the review is lost on my end. I may write it again if it's not up by tomorrow though.

I've ran into a few crashes and a few game save corruptions (1 was likely my fault, the others were on the game's end.)

I submit all crash reports- i hope that sends you a log file so you can look into what ever issue there was (i assume that's what the report is for and about).

Good luck, and i wish to see your game when it's all pretty and polished.

 No.71

Oh shit, still getting corruptions after the latest patch (1.18h)? That's a real bummer.

When you say save corruption you mean like controls/runes/etc, or just the current playthrough?

If you happen to see this, were you able to find what might have caused it?

In any case, thanks for the reports, I'll give them a look.

(Sorry for the slow reply, the posts on the imageboard have always been a bit far in between).

 No.72

>>71
I replied to your email, no save corruptions or crashes in a long while for me, so it's probably safe to say what ever caused that was fixed by the most recent update.

I did however encounter a small issue with extra health obtained after killing bosses when on Jie.

Today when i loaded my save on a Jie play through after i had already defeated 2 bosses (the slave master and the ant queen). When i got into game Jie's health had reset to 3 (should be 5). It caused me no issues and i was able to beat the game anyways, so no skin off my back. But if it's not intentional you may want to look into it.



File: 1469270718760.png (1.84 KB, 217x207, sc.png)

 No.67[Reply]

Missiles are slow as hell now wtf.

 No.68

dang

Fucked it up when I fixed a bug causing them to be too fast. Lovely.

 No.69

thanks



File: 1468988416401.jpg (67 KB, 500x667, 1464961932606.jpg)

 No.65[Reply]

From Steam

>Suggestions

>1. less of the cactuses that shoot stuff
>2. health for every character
>3. faster attacking
>4. slower enemy attacking speed
>It doesent get that fun when you always die before the first boss

GIT GUD

 No.66

lol rude



File: 1448855253316.jpg (97.39 KB, 640x640, jeff doggum.jpg)

 No.47[Reply]

are there singletons in this game?
also check em
2 posts omitted. Click reply to view.

 No.50

>>49
I was aware but I also can't help but replying!

 No.56

>using languages where singletons are even possible

 No.57

>>56
>singletons fucked my mom and killed my dog
Baww.

 No.59

Spooky scare singletons

 No.64

Singletons confirmed for v1.18



File: 1457508592511.gif (83.83 KB, 180x132, 1423972896399.gif)

 No.60[Reply]

where is the loli update?
this is important

 No.61

This month.

Though actually now that you mention it I appear to have made just a female and not a loli…

 No.62

Ok fixed (but still not posting!)

 No.63

✓ loli
✓ boomerangs

it's all here!



File: 1450668970106.gif (377.9 KB, 801x600, juice.gif)

 No.53[Reply]

Juice incoming.

 No.54

File: 1450859013065.gif (11.17 KB, 501x585, jew.gif)

thanks for the key mate

 No.58

Any day now…



File: 1450182601116.jpg (69.39 KB, 820x820, 943440_10151368996912882_2….jpg)

 No.51[Reply]

Make full screen have more tiles or some shit, rather than showing black bars. Thanks in advance!

 No.52

Ok. Will try to fit that in this month. A bunch of other people requested that already too.

 No.55

Done!



File: 1445041620354.png (180.99 KB, 783x391, marathon_dev.png)

 No.35[Reply]

>October 17
Tick tock, dev. Able to keep up your monthly releases?

 No.36

lol what

 No.42

>>35
Of course.

 No.43

File: 1446225952530.jpg (225.47 KB, 960x1280, it's time.jpg)

mate



File: 1443864188559.png (119.27 KB, 800x1812, Patch_v1.12.png)

 No.3[Reply]

Vampire of the Sands V1.12 out now.

Full Changelog: http://homph.com/vots/Changelog.txt
2 posts omitted. Click reply to view.

 No.23

Digging the masks. How about one that lets you sense monsters behind doors? Or how about fixing that some other way for that matter…

 No.25

Dev, see >>22

 No.28

lol earthquake mask is ridic what the hell

 No.37

Starting a new game (but not loading?) crashes once in a blue moon.

 No.41

>>37
Thank you. Found and at least fixed one source of that (the new lathes).

There's still an even more uncommon crash due to some a bug in LibGDX. Fun stuff.



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